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- Much of the nickname handling in ircII is ad-hoc and prone to confusion.
- Since many people have asked me for a while to fix it, i am writing down
- here the plans i have to fix how nicknames are handled.
-
- The current global variable "nickname" will be retained as a global
- default. All new server refnums will use this global default as their
- initial nickname.
-
- Each server will maintain three nicknames:
-
- d_nickname -- This is the "default" for this server. This is
- set ONCE, when then the server is first created.
- Whenever this server's connection is re-established,
- this is the nickname that will be used. It is reset
- any time the user uses the /NICK command. It is also
- reset any time the user's nickname has been established.
- This member is always set to something.
-
- s_nickname -- This is the "pending" nickname for the server.
- This is set when the user attempts to change nickname
- through the /NICK command, or when a nick collision
- occurs. This member is mutually exclusive with the
- "nickname" member. Whenever the user recieves a
- "Invalid Nickname" or "Nickname is in use", if this
- member is set, it will be used as the basis for any
- fudging. If this member is unset, "nickname" will
- be used as a starting value. If this member is set,
- then a NICK command is still pending.
-
- nickname -- This is the "official" nickname for the server.
- This is set when we either get a NICK reply back from
- the server for ourselves, or when we recieve the 004
- numeric. This member must *always* remain correct,
- so that we can determine when the NICK reply comes
- back. Otherwise, once the current nick is lost, all
- hope is gone. If this member is set, and s_nickname
- is also set, then that means a NICK command is pending,
- and we are waiting for the reply.
-
-